Difference between revisions of "Total Recall"
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[[File:TotalRecall_rakki_s1.g64]] | [[File:TotalRecall_rakki_s1.g64]] | ||
+ | |||
+ | == Source 2 == <!--T:2--> | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! Property !! Data | ||
+ | |- | ||
+ | | Title || Total Recall | ||
+ | |- | ||
+ | | Publisher and/or Developer || Ocean Software Ltd. | ||
+ | |- | ||
+ | | Year || 1990 | ||
+ | |- | ||
+ | | Disk(s) || 1 | ||
+ | |- | ||
+ | | Number of Index Holes || 2 | ||
+ | |- | ||
+ | | Media Type || 5.25 DSDD | ||
+ | |- | ||
+ | | Retail, Budget or Compilation (with name) || Retail | ||
+ | |- | ||
+ | | Country of Release || EU | ||
+ | |- | ||
+ | | Language(s) || English, French, German, Italian | ||
+ | |- | ||
+ | | Platform || C64 | ||
+ | |- | ||
+ | | NTSC or PAL || PAL | ||
+ | |- | ||
+ | | Protection || None | ||
+ | |- | ||
+ | | Working? || Yes. Note that the game is sensitive to certain memory reset initialisation patterns and can lock up when loading before showing the title screen. In that case choose a different memory initialisation pattern in the emulator. All memory zeroed seems to work. | ||
+ | |- | ||
+ | | Archived || 17 Feb 2023 Stefan_h@F64 | ||
+ | |- | ||
+ | | Verified by || enigma | ||
+ | |} | ||
+ | <gallery> | ||
+ | File:TotalRecall_Ocean_stefanh_a_dos_r1.png|Side 0 | ||
+ | File:TotalRecall_Ocean_stefanh_b_dos_r1.png|Side 1 | ||
+ | </gallery> | ||
+ | <gallery> | ||
+ | File:Total Recall Cover Front_stefanh.jpg|Cover Front | ||
+ | File:Total Recall Cover Back_stefanh.jpg|Cover Back | ||
+ | File:Total Recall Disk_stefanh.jpg|Disk | ||
+ | </gallery> | ||
+ | ==== Streams ==== | ||
+ | [[File:Streams_TotalRecall_Ocean_stefanh.zip]] | ||
+ | ==== G64 ==== | ||
+ | [[File:TotalRecall_Ocean_stefanh_s0.g64]] | ||
+ | |||
+ | [[File:TotalRecall_Ocean_stefanh_s1.g64]] | ||
+ | ==== Manual ==== | ||
+ | [[File:Total Recall Instructions_stefanh.pdf|thumb|Manual]] |
Latest revision as of 11:34, 1 December 2024
Source 1
Property | Data |
---|---|
Title | Total Recall |
Publisher and/or Developer | Ocean Software Ltd. |
Year | 1990 |
Disk(s) | 1 |
Number of Index Holes | 1 |
Media Type | 5.25 DSDD |
Retail, Budget or Compilation (with name) | Retail |
Country of Release | UK |
Language(s) | English, French, German, Italian |
Platform | C64 |
NTSC or PAL | PAL |
Protection | None |
Working? | Yes. Note that the game is sensitive to certain memory reset initialisation patterns and can lock up when loading before showing the title screen. In that case choose a different memory initialisation pattern in the emulator. All memory zeroed seems to work. |
Archived | 25 Feb 2013 Rakki |
Verified by | enigma |
Purchased from: www.huuto.net
Rakki: Game sold originally at Finland. Redumped with realigned drive 24th Feb 2013.
Streams
File:Streams TotalRecall rakki.zip
G64
Source 2
Property | Data |
---|---|
Title | Total Recall |
Publisher and/or Developer | Ocean Software Ltd. |
Year | 1990 |
Disk(s) | 1 |
Number of Index Holes | 2 |
Media Type | 5.25 DSDD |
Retail, Budget or Compilation (with name) | Retail |
Country of Release | EU |
Language(s) | English, French, German, Italian |
Platform | C64 |
NTSC or PAL | PAL |
Protection | None |
Working? | Yes. Note that the game is sensitive to certain memory reset initialisation patterns and can lock up when loading before showing the title screen. In that case choose a different memory initialisation pattern in the emulator. All memory zeroed seems to work. |
Archived | 17 Feb 2023 Stefan_h@F64 |
Verified by | enigma |
Streams
File:Streams TotalRecall Ocean stefanh.zip
G64
File:TotalRecall Ocean stefanh s0.g64
File:TotalRecall Ocean stefanh s1.g64